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Alexander tuleweit

Game & Level Designer

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PDF
CV

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(WIP)

About me

I'm currently finishing my Bachelor in Game Design & Development at the Hanze University of Applied Sciences, Netherlands, graduating in early 2020. Game & Level Design are my passion and I am currently looking for a position that can help me develop my skills in these fields further after finishing my Bachelor.

Languages

English
German (First language)

Professional experience

Level Design & Animation 2018-2019

Robin's World, Serious Game for 's Heeren Loo, In Development

Volunteer Programmer (HTML & CSS) 2017

'Aloha Kekoas Reise', Serious Game for Linden-Museum Stuttgart, Finished

Education

Skills

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Ulrichsgymnasium Norden 2006-2014

Abitur/A levels

Stuttgart Media University 2017-2018

3D Year courses of the 'Audiovisual Media' Programme, Erasmus Exchange

Audiovisual Media is a program that combines both theory and practice, providing students with a strong understanding of media
concepts as well as a thorough exposure to media production processes and craft. Students apply this knowledge by producing their
own ideas in the areas of film, games, video and television, sound, traditional computer animation, interactive media, internet and event
media.

  • Unreal Engine

  • Unity 3D

  • Autodesk Maya

  • Adobe Illustrator

  • Adobe After Effects

Hanze University Groningen, University of Applied Sciences 

2015-2020

Communication & Multimedia Design; Game Design & Development Major

With an emphasis on research, innovation, development, and entrepreneurship, it is both a generalist and a specialist
training programme for the creative industry. The programme teaches their students skills and competences for working as a
game designer or game developer in a game studio or their own business, and alternatively for working as a multimedia designer or
multimedia developer in the creative industry.

  • Theory and practice of game design

  • Theory and practice of gameplay

  • Game analysis

  • UX/UI Design

  • Level Design

  • Statistics

  • C# & Haxe

  • 2D & 3D computer graphics

  • Analogue board game design

  • Teamwork methods: SCRUM

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